[Scummvm-tracker] [ScummVM :: Bugs] #14196: scummvm shaders: strange behavior after add-in a game
ScummVM :: Bugs
trac at scummvm.org
Thu Mar 2 19:54:45 UTC 2023
#14196: scummvm shaders: strange behavior after add-in a game
-------------------------+--------------------------------
Reporter: legluondunet | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Graphics: Scalers
Version: | Resolution:
Keywords: | Game:
-------------------------+--------------------------------
Comment (by legluondunet):
Running ScummVM configure...
Looking for C++ compiler... g++
Checking if compiler supports C++11... yes
Checking for compiler version... GCC 12.2.1, ok
Checking if C++11 initializer list is available... yes
Checking if C++11 std::nullptr_t is available... yes
Using LLD linker... no
Using Mold linker... no
Checking for whether C++ compiler accepts -Wglobal-constructors... no
Checking for whether C++ compiler accepts -Wno-undefined-var-template...
no
Checking for whether C++ compiler accepts -Wno-pragma-pack... no
Checking for whether C++ compiler accepts -Wno-address-of-packed-member...
yes
Checking endianness... little
Checking 64-bitness... yes
Type with 1 byte... char
Type with 2 bytes... short
Type with 4 bytes... int
Type with 8 bytes... long
Alignment required... no
Checking host CPU architecture... x86_64
Checking hosttype... linux-gnu
Checking for pkg-config... yes
Looking for sdl-config... /usr/bin/sdl2-config
Checking for SDL... yes
Checking for SDL_Net... yes
Checking if host is POSIX compliant... yes
Checking if posix_spawn is supported... yes
Checking if fseeko with 64-bit off_t is supported... yes
Checking whether to have a verbose build... no
Checking whether building plugins was requested... no
Checking if detection features building statically... yes
Checking if building detection features for all engines... yes
Checking for Ogg... yes
Checking for TTS libraries... yes
Checking for Vorbis... yes
Checking for Tremor... no (Vorbis/Tremor support is mutually exclusive)
Checking for OPL2LPT... no
Checking for RetroWave OPL3... no
Checking for FLAC >= 1.0.1... yes
Checking for MAD... yes
Checking for ALSA >= 0.9... yes
Checking for libjpeg >= v6b... yes
Checking for PNG >= 1.2.8... yes
Checking for GIF >= 5.0.0... yes
Checking for libtheoradec >= 1.0... yes
Checking for libfaad... yes
Checking for SEQ MIDI... yes
Checking for sndio... yes
Checking for TiMidity... yes
Checking for zlib... yes
Checking for libmpeg2 >= 0.4.0... yes
Checking for liba52... yes
Looking for curl-config... /usr/bin/curl-config
Checking for libcurl... yes
Cloud integration... local, servers
Checking for FluidSynth... yes
Checking for FluidLite... no (FluidSynth/FluidLite support is mutually
exclusive)
Checking for readline... skipping (text console disabled)
Checking for libunity... no
Checking for gtk... yes
Checking for FreeType2... yes
Checking for OpenGL... yes (runtime detection)
Checking for OpenGL for game... yes (shaders enabled)
Checking for Linux CD-ROM... yes
Checking for curl... yes
Checking for FriBidi... yes
Test C++11 compatibility during compilation... no
Checking for Discord RPC... no
Building translation support... yes (with runtime language detection)
Building taskbar integration support... no
Building system dialogs support... gtk
Building text-to-speech support... speech dispatcher
Building TinyGL support... yes
Building Bink video support... yes
Building updates support... no
Enabling Address Sanitizer... no
Enabling Thread Sanitizer... no
Enabling Undefined Behavior Sanitizer... no
Backend... sdl (2.26.3), 16bit color, high resolution, TinyGL, savegame
timestamp, HQ and Edge scalers, aspect ratio correction, MT-32 emulator,
Lua, Nuked OPL emulator, cloud
Engines (builtin):
SCUMM [all games]
Access
ADL
AGI
AGOS [all games]
Adventure Game Studio
Sanitarium
Lord Avalot d'Argent
Beavis and Butthead in Virtual Stupidity
Blade Runner
The Journeyman Project 2: Buried in Time
CGE
CGE2
Chamber
Chewy: Esc from F5
Cinematique evo 1
Magic Composer
Cinematique evo 2
Lost Eden
Cryo Omni3D games [all games]
Macromedia Director
Dungeon Master
Dragon History
Blazing Dragons
Drascula: The Vampire Strikes Back
Dreamweb
Escape From Hell
Freescape
Glk Interactive Fiction games
UFOs
Gobli*ns
The Griffon Legend
Grim [all games]
Groovie [all games]
Hades Challenge
Hyperspace Delivery Boy!
Hopkins FBI
Hpl1
Hugo Trilogy
Hypnotix Inc.
In Cold Blood
Illusions Engine
The Immortal
Kingdom: The Far Reaches
Kyra [all games]
Labyrinth of Time
The Last Express
Lilliput
Lure of the Temptress
MacVenture
MADE
MADS [all games]
Might and Magic [all games]
Mohawk [all games]
Mortevielle
mTropolis
Mutation of JB
Myst 3
Nancy Drew
Neverhood
Nikita Game Interface
Parallaction
The Journeyman Project: Pegasus Prime
Red Comrades
Pink Panther
Playground 3d: the testing and playground environment for 3d renderers
Plumbers Don't Wear Ties
The Prince and The Coward
Private Eye
Flight of the Amazon Queen
SAGA [all games]
SAGA2
SCI [all games]
The Lost Files of Sherlock Holmes
Beneath a Steel Sky
Sludge
The Longest Journey
Star Trek 25th Anniversary/Judgment Rites
Mission Supernova
Broken Sword
Broken Sword II
Broken Sword 2.5
Teen Agent
TestBed: the Testing framework
Tetraedge
Tinsel
Starship Titanic
3 Skulls of the Toltecs
Tony Tough and the Night of Roasted Moths
Toonstruck
Touche: The Adventures of the Fifth Musketeer
Trecision Adventure Module
TsAGE
Bud Tucker in Double Trouble
Little Big Adventure
Ultima
V-Cruise
Voyeur
WAGE
Wintermute [all games]
Z-Vision
WARNING: This ScummVM build contains the following UNSTABLE engines:
Lord Avalot d'Argent
Chamber
Lost Eden
Dungeon Master
Escape From Hell
Grim [Escape from Monkey Island]
Hpl1
In Cold Blood
The Immortal
Kingdom: The Far Reaches
The Last Express
Lilliput
MacVenture
MADS [MADS V2]
Might and Magic [Might and Magic 1]
Mohawk [Where in Time is Carmen Sandiego?]
Mutation of JB
Nancy Drew
Playground 3d: the testing and playground environment for 3d renderers
Sludge
Star Trek 25th Anniversary/Judgment Rites
TestBed: the Testing framework
Tetraedge
V-Cruise
WAGE
Wintermute [Wintermute3D]
Creating engines/engines.mk
Creating engines/detection_table.h
Creating engines/plugins_table.h
Creating config.h
Creating config.mk
--
Ticket URL: <https://bugs.scummvm.org/ticket/14196#comment:11>
ScummVM :: Bugs <https://bugs.scummvm.org>
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