[Scummvm-tracker] [ScummVM :: Bugs] #14196: scummvm shaders: strange behavior after add-in a game

ScummVM :: Bugs trac at scummvm.org
Thu Mar 2 19:54:45 UTC 2023


#14196: scummvm shaders: strange behavior after add-in a game
-------------------------+--------------------------------
Reporter:  legluondunet  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  high          |   Component:  Graphics: Scalers
 Version:                |  Resolution:
Keywords:                |        Game:
-------------------------+--------------------------------
Comment (by legluondunet):

 Running ScummVM configure...
 Looking for C++ compiler... g++
 Checking if compiler supports C++11... yes
 Checking for compiler version... GCC 12.2.1, ok
 Checking if C++11 initializer list is available... yes
 Checking if C++11 std::nullptr_t is available... yes
 Using LLD linker... no
 Using Mold linker... no
 Checking for whether C++ compiler accepts -Wglobal-constructors... no
 Checking for whether C++ compiler accepts -Wno-undefined-var-template...
 no
 Checking for whether C++ compiler accepts -Wno-pragma-pack... no
 Checking for whether C++ compiler accepts -Wno-address-of-packed-member...
 yes
 Checking endianness... little
 Checking 64-bitness... yes
 Type with 1 byte... char
 Type with 2 bytes... short
 Type with 4 bytes... int
 Type with 8 bytes... long
 Alignment required... no
 Checking host CPU architecture... x86_64
 Checking hosttype... linux-gnu
 Checking for pkg-config... yes
 Looking for sdl-config... /usr/bin/sdl2-config
 Checking for SDL... yes
 Checking for SDL_Net... yes
 Checking if host is POSIX compliant... yes
 Checking if posix_spawn is supported... yes
 Checking if fseeko with 64-bit off_t is supported... yes
 Checking whether to have a verbose build... no
 Checking whether building plugins was requested... no
 Checking if detection features building statically... yes
 Checking if building detection features for all engines... yes
 Checking for Ogg... yes
 Checking for TTS libraries... yes
 Checking for Vorbis... yes
 Checking for Tremor... no (Vorbis/Tremor support is mutually exclusive)
 Checking for OPL2LPT... no
 Checking for RetroWave OPL3... no
 Checking for FLAC >= 1.0.1... yes
 Checking for MAD... yes
 Checking for ALSA >= 0.9... yes
 Checking for libjpeg >= v6b... yes
 Checking for PNG >= 1.2.8... yes
 Checking for GIF >= 5.0.0... yes
 Checking for libtheoradec >= 1.0... yes
 Checking for libfaad... yes
 Checking for SEQ MIDI... yes
 Checking for sndio... yes
 Checking for TiMidity... yes
 Checking for zlib... yes
 Checking for libmpeg2 >= 0.4.0... yes
 Checking for liba52... yes
 Looking for curl-config... /usr/bin/curl-config
 Checking for libcurl... yes
 Cloud integration... local, servers
 Checking for FluidSynth... yes
 Checking for FluidLite... no (FluidSynth/FluidLite support is mutually
 exclusive)
 Checking for readline... skipping (text console disabled)
 Checking for libunity... no
 Checking for gtk... yes
 Checking for FreeType2... yes
 Checking for OpenGL... yes (runtime detection)
 Checking for OpenGL for game... yes (shaders enabled)
 Checking for Linux CD-ROM... yes
 Checking for curl... yes
 Checking for FriBidi... yes
 Test C++11 compatibility during compilation... no
 Checking for Discord RPC... no
 Building translation support... yes (with runtime language detection)
 Building taskbar integration support... no
 Building system dialogs support... gtk
 Building text-to-speech support... speech dispatcher
 Building TinyGL support... yes
 Building Bink video support... yes
 Building updates support... no
 Enabling Address Sanitizer... no
 Enabling Thread Sanitizer... no
 Enabling Undefined Behavior Sanitizer... no
 Backend... sdl (2.26.3), 16bit color, high resolution, TinyGL, savegame
 timestamp, HQ and Edge scalers, aspect ratio correction, MT-32 emulator,
 Lua, Nuked OPL emulator, cloud

 Engines (builtin):
     SCUMM [all games]
     Access
     ADL
     AGI
     AGOS [all games]
     Adventure Game Studio
     Sanitarium
     Lord Avalot d'Argent
     Beavis and Butthead in Virtual Stupidity
     Blade Runner
     The Journeyman Project 2: Buried in Time
     CGE
     CGE2
     Chamber
     Chewy: Esc from F5
     Cinematique evo 1
     Magic Composer
     Cinematique evo 2
     Lost Eden
     Cryo Omni3D games [all games]
     Macromedia Director
     Dungeon Master
     Dragon History
     Blazing Dragons
     Drascula: The Vampire Strikes Back
     Dreamweb
     Escape From Hell
     Freescape
     Glk Interactive Fiction games
     UFOs
     Gobli*ns
     The Griffon Legend
     Grim [all games]
     Groovie [all games]
     Hades Challenge
     Hyperspace Delivery Boy!
     Hopkins FBI
     Hpl1
     Hugo Trilogy
     Hypnotix Inc.
     In Cold Blood
     Illusions Engine
     The Immortal
     Kingdom: The Far Reaches
     Kyra [all games]
     Labyrinth of Time
     The Last Express
     Lilliput
     Lure of the Temptress
     MacVenture
     MADE
     MADS [all games]
     Might and Magic [all games]
     Mohawk [all games]
     Mortevielle
     mTropolis
     Mutation of JB
     Myst 3
     Nancy Drew
     Neverhood
     Nikita Game Interface
     Parallaction
     The Journeyman Project: Pegasus Prime
     Red Comrades
     Pink Panther
     Playground 3d: the testing and playground environment for 3d renderers
     Plumbers Don't Wear Ties
     The Prince and The Coward
     Private Eye
     Flight of the Amazon Queen
     SAGA [all games]
     SAGA2
     SCI [all games]
     The Lost Files of Sherlock Holmes
     Beneath a Steel Sky
     Sludge
     The Longest Journey
     Star Trek 25th Anniversary/Judgment Rites
     Mission Supernova
     Broken Sword
     Broken Sword II
     Broken Sword 2.5
     Teen Agent
     TestBed: the Testing framework
     Tetraedge
     Tinsel
     Starship Titanic
     3 Skulls of the Toltecs
     Tony Tough and the Night of Roasted Moths
     Toonstruck
     Touche: The Adventures of the Fifth Musketeer
     Trecision Adventure Module
     TsAGE
     Bud Tucker in Double Trouble
     Little Big Adventure
     Ultima
     V-Cruise
     Voyeur
     WAGE
     Wintermute [all games]
     Z-Vision

 WARNING: This ScummVM build contains the following UNSTABLE engines:
     Lord Avalot d'Argent
     Chamber
     Lost Eden
     Dungeon Master
     Escape From Hell
     Grim [Escape from Monkey Island]
     Hpl1
     In Cold Blood
     The Immortal
     Kingdom: The Far Reaches
     The Last Express
     Lilliput
     MacVenture
     MADS [MADS V2]
     Might and Magic [Might and Magic 1]
     Mohawk [Where in Time is Carmen Sandiego?]
     Mutation of JB
     Nancy Drew
     Playground 3d: the testing and playground environment for 3d renderers
     Sludge
     Star Trek 25th Anniversary/Judgment Rites
     TestBed: the Testing framework
     Tetraedge
     V-Cruise
     WAGE
     Wintermute [Wintermute3D]

 Creating engines/engines.mk
 Creating engines/detection_table.h
 Creating engines/plugins_table.h
 Creating config.h
 Creating config.mk
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14196#comment:11>
ScummVM :: Bugs <https://bugs.scummvm.org>
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