[Scummvm-tracker] [ScummVM :: Bugs] #14295: TWINE: missing possibility to add Adeline logo wav file to Little Big Adventure
ScummVM :: Bugs
trac at scummvm.org
Wed Mar 8 14:08:48 UTC 2023
#14295: TWINE: missing possibility to add Adeline logo wav file to Little Big
Adventure
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Reporter: legluondunet | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: TwinE
Version: | Resolution:
Keywords: | Game: Little Big Adventure
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Comment (by digitall):
@legluondunet: Firstly, when you detect the game, does it get detected as
"GOG.com Classic Version"?
This is important as this flag indicates to ScummVM to use the mp3 / wav /
ogg files rather than the midi for music. If you were detected by fallback
detection (i.e. french version not in detection table), then this flag may
not be set which would cause the issue.
See
https://github.com/scummvm/scummvm/blob/master/engines/twine/audio/music.cpp#L247
You may want to try changing LBA1-XX.mp3 to lba1-xx.mp3 as well in case
this is not being picked up due to some issue with case (this should work
without, but best to eliminate that as a cause).
Secondly, check in the ScummVM about screen and make sure that the MP3 /
libmad dependency which is required for playing MP3 is present in your
build.
--
Ticket URL: <https://bugs.scummvm.org/ticket/14295#comment:7>
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