[Scummvm-tracker] [ScummVM :: Bugs] #14407: 3DS: make use of linear heap to make resource-intensive games playable

ScummVM :: Bugs trac at scummvm.org
Fri May 5 05:44:58 UTC 2023


#14407: 3DS: make use of linear heap to make resource-intensive games playable
-------------------------------------------------+-------------------------
Reporter:  BallM4788                             |       Owner:  (none)
    Type:  feature request                       |      Status:  new
Priority:  normal                                |   Component:  Port: 3DS
 Version:                                        |  Resolution:
Keywords:  3ds nintendo stream memory texture    |        Game:
  tinygl freescape grim myst3 stark tetraedge    |
  wintermute                                     |
-------------------------------------------------+-------------------------
Comment (by BallM4788):

 Altered `graphics/tinygl/memory.cpp` accordingly, but no change in overall
 behavior. I'm linking relevant files that might help decide where to go
 from here:

 [https://pastebin.com/6UGG4riP Diff of my changes]
 [https://pastebin.com/1rp1SeFn Build warnings + build flags (no different
 than usual)]
 [https://pastebin.com/nVxx6xNQ GDB log of Grim crash]
 [https://pastebin.com/zCCxHYzw GDB log of Stark crash]
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14407#comment:5>
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