[Scummvm-tracker] [ScummVM :: Bugs] #14452: TETRAEDGE: Syberia 1/2 rendering issues on big-endian
ScummVM :: Bugs
trac at scummvm.org
Fri May 5 10:12:45 UTC 2023
#14452: TETRAEDGE: Syberia 1/2 rendering issues on big-endian
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Reporter: dwatteau | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Tetraedge
Version: | Keywords: big endian
Game: Syberia 1 |
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I have a late PowerBook G4 running OSX Leopard, Debian and OpenBSD. I'm
testing the Syberia 1 & 2 Macintosh games from GOG with a recent build
from the master branch.
The games do start, but there are various rendering issues (see the
attached screenshots) and moreover everything is extremely slow (whether
in OpenGL or TinyGL mode), to the point that even moving the cursor to the
small hitbox of the "New game" or "OK" buttons takes ages.
For some reason, Syberia 2 has a more tolerable framerate than Syberia 1.
Maybe it's related to the bigger video in the menu for Syberia 1? For
reference, Grim Fandango, Escape from Monkey Island and The Longest
Journey run pretty well on the same machine.
I'm attaching some logs for reference. Some come from the Instruments and
OpenGL Profiler OSX apps. Looking at `top`, it looks like the game is
being quite CPU-bound.
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Ticket URL: <https://bugs.scummvm.org/ticket/14452>
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