[Scummvm-tracker] [ScummVM :: Bugs] #14467: Sam and Max Hit the Road. Object 0 not found in room 93
ScummVM :: Bugs
trac at scummvm.org
Thu May 18 21:43:42 UTC 2023
#14467: Sam and Max Hit the Road. Object 0 not found in room 93
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Reporter: daedalus1776 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game: Sam and Max
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Comment (by AndywinXp):
Okay, I think I found out what is happening (but not ''why'' as of right
now): the aforementioned script launches a `o6_cursorCommand()` command
with the `SO_CURSOR_IMAGE` opcode.
Unfortunately, when fetching the arguments from the stack (object id and
room) it will fail to load the object id, which will then be set to 0
(when it should actually be around 880something, which identifies the
cursor images). The object 0 doesn't exist in room 93 (which I believe is
the room containing common graphics maybe?), hence the crash.
What is to be gathered from all of this? I think that somehow the exit-
save script fails to fetch the object id of the cursor, meaning... it
wasn't saved properly. I'll have to continue digging...
--
Ticket URL: <https://bugs.scummvm.org/ticket/14467#comment:12>
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