[Scummvm-tracker] [ScummVM :: Bugs] #14729: Newer updated signatures get games blocked until a new ScummVM is released
ScummVM :: Bugs
trac at scummvm.org
Wed Nov 29 01:59:08 UTC 2023
#14729: Newer updated signatures get games blocked until a new ScummVM is released
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Reporter: lwcorp | Owner: (none)
Type: feature request | Status: new
Priority: normal | Component: Common
Version: | Resolution:
Keywords: signature,signatures | Game:
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Comment (by tag2015):
Replying to [comment:6 lwcorp]:
> Replying to [comment:4 tag2015]:
> > But as explained before it's just a matter of re-adding the game to
ScummVM
> True enough, it indeed works if I try re-adding. But unless I manually
rename the ID, what happens when you try to add another unknown AGS game
(with the fallback ID always being the same)?
>
> Moreover, the fallback entry's Game Options miss out **Achievements**
and **Statistics**. And even if a way is found around it, it will probably
lose the original ones.
I agree with you that it's not ideal, but you have to take into
consideration that the detection mechanism works in a similar way in all
engines and it was not designed for games that are frequently updated,
which instead is the case for AGS games.
As of now the alternatives are:
- Use the stable version and use the fallback detection and occasional
hassles
- Use the daily dev build, for which the AGS detection tables are
constantly updated
--
Ticket URL: <https://bugs.scummvm.org/ticket/14729#comment:8>
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