[Scummvm-tracker] [ScummVM :: Bugs] #14681: NANCY: SCK - Wrong colors on BE target (after load)
ScummVM :: Bugs
trac at scummvm.org
Mon Oct 30 08:58:34 UTC 2023
#14681: NANCY: SCK - Wrong colors on BE target (after load)
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Nancy
Version: | Keywords:
Game: Nancy Drew: Secrets Can Kill |
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ScummVM 2.8.0git (Oct 29 2023 09:28:43)
Using SDL backend with SDL 2.28.4
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 MikMod Theora VPX AAC
A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) ENet SDL2
TinyGL OpenGL (with shaders)
Probably related to bug #14472
On loading a save game i am back to wrong colors.
Mabye the BE handling isn't implemented in save/load code (yet?)
(Just babbling here, i have no idea what i'm talking about) :-)
Running Nancy Drew: Secrets Can Kill (Windows/English)
ciftree.dat: 9f89e0b53717515ae0eb82d14ffe0e88, 4317962 bytes.
AmigaOS4 - PPC - BE
gcc (adtools build 11.3.0) 11.3.0
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Ticket URL: <https://bugs.scummvm.org/ticket/14681>
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