[Scummvm-tracker] [ScummVM :: Bugs] #14618: SCUMM: iMuse trouble in INDY4

ScummVM :: Bugs trac at scummvm.org
Wed Sep 13 13:23:31 UTC 2023


#14618: SCUMM: iMuse trouble in INDY4
-------------------------+------------------------------
Reporter:  GermanTribun  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCUMM
 Version:                |  Resolution:
Keywords:                |        Game:  Indiana Jones 4
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Comment (by eriktorbjorn):

 I think I'm on to something when it comes to the Dialog glitch. The
 ScummEngine::showMainMenu() function will set _saveSound to 1, perhaps to
 ensure that sound is loaded when using the original save/load GUI. But
 unless that's then cleared (I don't think it is), the subsequent temporary
 savegames will restore the music state, even though they should not.

 That could be why it's not been noticed before. The original GUI is a
 fairly new addition to ScummVM.

 It seems that even when _saveSound is 0, there's an audible glitch that
 may be related to the sound being paused/unpaused. So that will probably
 have to be looked at as well.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14618#comment:3>
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