[Scummvm-tracker] [ScummVM :: Bugs] #14644: SCUMM: The Dig startup calls Scumm::ScummEngine::remapPaletteColor too often

ScummVM :: Bugs trac at scummvm.org
Sun Sep 24 21:14:59 UTC 2023


#14644: SCUMM: The Dig startup calls Scumm::ScummEngine::remapPaletteColor too
often
------------------------+----------------------------
Reporter:  mikrosk      |       Owner:  (none)
    Type:  defect       |      Status:  new
Priority:  normal       |   Component:  Engine: SCUMM
 Version:               |  Resolution:
Keywords:  performance  |        Game:  The Dig
------------------------+----------------------------
Comment (by mikrosk):

 Thanks for looking into this!

 I have rechecked the runtime / profiler and I was a "bit" off -- the
 remapPaletteColor() is called 1024 times per room (the first room being
 the intro's first ~30s). When I let the game run from the beginning for
 about 3.5 minutes, 8 rooms were switched, resulting in 8192 calls of this
 function.

 I can't say whether it's expected or not, if you think it's OK, feel free
 to close this issue. I was just afraid whether there isn't some
 unnecessary mapping done over and over again.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14644#comment:2>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list