[Scummvm-tracker] [ScummVM :: Bugs] #14650: LURE: game crashes on entering forest when using MT32 sound

ScummVM :: Bugs trac at scummvm.org
Thu Sep 28 15:22:26 UTC 2023


#14650: LURE: game crashes on entering forest when using MT32 sound
----------------------------------+-------------------------
Reporter:  heypeterhey            |      Owner:  (none)
    Type:  defect                 |     Status:  new
Priority:  normal                 |  Component:  Audio: MT32
 Version:                         |   Keywords:
    Game:  Lure of the Temptress  |
----------------------------------+-------------------------
 the game has great MT32 sound, but on entering the forest it crashes. The
 save game does not load, in versions

 - scummvm 2.5.0
 - scummvm 2.5.1
 - scummvm 2.7.1
 - windows-x86-64-master-2ce16ace (ScummVM latest Branch master on time of
 reporting)

 Version 2.2.0 and older does work, but have different sound/fx's however.
 I really like 'the recent soundset'

 Platform: Windows
 MT32 roms: CM32L

 scummvm.exe -v
 ScummVM 2.8.0git8153-g2ce16ace140 (Sep 28 2023 04:51:34)
 Using SDL backend with SDL 2.0.14
 Features compiled in: TAINTED Vorbis FLAC MP3 RGB zLib MPEG2 FluidSynth
 MikMod Theora VPX AAC A/52 FreeType2 FriBiDi JPEG PNG GIF taskbar TTS
 cloud (servers, local) ENet SDL2 TinyGL OpenGL (with shaders) RetroWave

 attached: save file
 attached: log file on crash
 Last line in log file: WARNING: Insufficient sources to play sound 129!
 Running from cmd line with -debuglevel 4 adds the line: Assertion failed:
 source < MAXIMUM_SOURCES, file /data/src/audio/mt32gm.cpp, line 1031
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14650>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list