[Scummvm-tracker] [ScummVM :: Bugs] #14650: LURE: game crashes on entering forest when using MT32 sound
ScummVM :: Bugs
trac at scummvm.org
Thu Sep 28 15:22:26 UTC 2023
#14650: LURE: game crashes on entering forest when using MT32 sound
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Reporter: heypeterhey | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Audio: MT32
Version: | Keywords:
Game: Lure of the Temptress |
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the game has great MT32 sound, but on entering the forest it crashes. The
save game does not load, in versions
- scummvm 2.5.0
- scummvm 2.5.1
- scummvm 2.7.1
- windows-x86-64-master-2ce16ace (ScummVM latest Branch master on time of
reporting)
Version 2.2.0 and older does work, but have different sound/fx's however.
I really like 'the recent soundset'
Platform: Windows
MT32 roms: CM32L
scummvm.exe -v
ScummVM 2.8.0git8153-g2ce16ace140 (Sep 28 2023 04:51:34)
Using SDL backend with SDL 2.0.14
Features compiled in: TAINTED Vorbis FLAC MP3 RGB zLib MPEG2 FluidSynth
MikMod Theora VPX AAC A/52 FreeType2 FriBiDi JPEG PNG GIF taskbar TTS
cloud (servers, local) ENet SDL2 TinyGL OpenGL (with shaders) RetroWave
attached: save file
attached: log file on crash
Last line in log file: WARNING: Insufficient sources to play sound 129!
Running from cmd line with -debuglevel 4 adds the line: Assertion failed:
source < MAXIMUM_SOURCES, file /data/src/audio/mt32gm.cpp, line 1031
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Ticket URL: <https://bugs.scummvm.org/ticket/14650>
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