[Scummvm-tracker] [ScummVM :: Bugs] #15021: Macintosh sound only available on MAC OS X with SCI engine
ScummVM :: Bugs
trac at scummvm.org
Thu Apr 4 19:30:11 UTC 2024
#15021: Macintosh sound only available on MAC OS X with SCI engine
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Reporter: g5ppc | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: Macintosh SCI | Game: King's Quest 5
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Comment (by sluicebox):
Hello! I'm confused by the descriptions in this bug report. I don't
understand the title either? From your name, I'm assuming that these are
problems that occur when using ScummVM on OSX. =)
As you've probably seen, the challenge is getting these issues in front of
a developer with OS X. When that eventually happens, I want to make sure
that the problem has a clear description for them to test.
Can you describe the exact steps to reproduce with version 2.8.1, the
behavior that occurs, and the behavior that you expect? Ideally these
steps would start with adding the game to ScummVM. It should include the
game to test (KQ5 or QFG1VGA?) and any non-default configurations you've
set. Please confirm that this is the Macintosh version of the game. If the
game is QFG1VGA-Mac, which has resource forks, then please describe how
those forks are stored on your file system. (Are they native forks?
Separate files with .rsrc extension? MacBinary?)
Is the problem with the music or the digital sound effects?
Is this particular problem you're having with 2.8.1 a regresion that used
to work? If so, on which version?
Writing it up this way will make it clearer and increase the chances that
this problem gets fixed. I wish I had a PPC OS X to help! They're
gorgeous, and I like big endian!
--
Ticket URL: <https://bugs.scummvm.org/ticket/15021#comment:4>
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