[Scummvm-tracker] [ScummVM :: Bugs] #15303: SCI: LSL5: Timed message skipped during LSL5 coffee scene
ScummVM :: Bugs
trac at scummvm.org
Thu Aug 1 02:20:54 UTC 2024
#15303: SCI: LSL5: Timed message skipped during LSL5 coffee scene
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: | Game: Leisure Suit Larry 5
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Comment (by eriktorbjorn):
> Can you please check what the original interpreter is doing?
> Also that's not just the follow-up dialog when you bring coffee, but
it's like the 30th dialog box. Please also include which script you are
posting from.
I thought I had updated the description before I went to bed, but I must
have forgot to press the save button. I hope it's a little clearer now?
The problem is that even if the problem happens with the original, I
probably couldn't reproduce it. First I had a savegame outside the door
where it seemed to happen every time when I tried it on my phone. Then I
moved it to my computer for debugging, and found that it only happened
''some'' of the time, so it presumably depends on hitting a very specific
window in time. It may be a wide window, but it still probably only
happened because I waited for the intro to run its course, rather than
skipping it.
That's why I made the second, attached savegame during the cutscene
instead. But I assume that's not compatible with the original interpreter.
I also assumed that this could be a pretty nightmarish thing to fix, if
it's a script shortcoming. But I've been surprised in the past by what
could be fixed so I figured I'd better write a bug report anyway.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15303#comment:8>
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