[Scummvm-tracker] [ScummVM :: Bugs] #15227: amiga render mode for dos ega version of indy 3 an the last crusade last crusade possible?
ScummVM :: Bugs
trac at scummvm.org
Fri Aug 2 10:47:31 UTC 2024
#15227: amiga render mode for dos ega version of indy 3 an the last crusade last
crusade possible?
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Reporter: gabberhead | Owner: (none)
Type: feature request | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game: Indiana Jones 3
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Comment (by dwatteau):
Please keep the ticket titles the way we rename them. We have a naming
scheme for them, for easier tracking (e.g.: prefix it with the engine
name), and tickets not following this have higher chances of being missed.
Thank you :)
Replying to [comment:4 gabberhead]:
> thats what i mean :)
Alright, thanks, I'll submit a PR for Indy3 EGA alone, and see where the
discussion goes about the other EGA SCUMM titles.
> monkey island and loom i didnt test, but now i have. and yes, the
"sunburn" effect is also on the dos ega versions compared to the amiga.
Thanks for this quick test.
> but why is that, that the dos version have darker colors and more red
skin colour? zak macracken and maniac mansion have also this "problem".
but is it a problem? or is it the right behavior for each platform? if
not, which one of that is then more accurate?
PCGamingWiki has a possible explanation, I don't know how true it is:
https://www.pcgamingwiki.com/wiki/Maniac_Mansion#Higher_quality_graphics_in_V2_.22enhanced.22_version_.28ScummVM.29
The folks on some forums such as VOGONS or Mixnmojo may have more to say
about this. Or come over our `#offtopic` channel in our Discord server,
for such questions.
Personally, I just see this as a "personal preference / nothing is right,
nothing is wrong" thing :)
> ps: i added indy 3 ega again to scummvm, but the same problem here, no
ega. only cga and vga. but i am using a modified german version of the
game, which i made. i made a complete uncensored amiga and dos ega version
of the game. but i think, u know this already :) and modified a little
bit, the fan uncut version of the vga and fm towns version. fmtowns more
than a little bit
Ah yes, that's likely because you run your own modified version, which
isn't in our detection tables. When a game variant isn't registered in our
detection tables, we have a fallback mechanism, but it sometimes gets a
few things wrong (I had similar problems when doing my own translation of
the floppy release of Monkey1 VGA).
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Ticket URL: <https://bugs.scummvm.org/ticket/15227#comment:5>
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