[Scummvm-tracker] [ScummVM :: Bugs] #15047: SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override

ScummVM :: Bugs trac at scummvm.org
Thu Aug 8 19:58:18 UTC 2024


#15047: SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
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Reporter:  mike-SpeedyAdventures  |       Owner:  (none)
    Type:  defect                 |      Status:  new
Priority:  normal                 |   Component:  Engine: SCUMM
 Version:                         |  Resolution:
Keywords:                         |        Game:  The Dig
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Comment (by eriktorbjorn):

 Maybe it isn't related to the cutscene handling? If I want for the
 animation to finish (leaving Boston holding the wire), then press any key
 or click the mouse, he puts it down on the ground. So maybe Esc both ends
 the cutscene, and is handled as a keypress afterwards?

 At any rate, it does call runInputScript().

 (In DOSBox, pressing Esc after the animation has finished also puts down
 the rope.)
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Ticket URL: <https://bugs.scummvm.org/ticket/15047#comment:4>
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