[Scummvm-tracker] [ScummVM :: Bugs] #15047: SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override

ScummVM :: Bugs trac at scummvm.org
Fri Aug 9 14:13:05 UTC 2024


#15047: SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
----------------------------------+----------------------------
Reporter:  mike-SpeedyAdventures  |       Owner:  AndywinXp
    Type:  defect                 |      Status:  closed
Priority:  normal                 |   Component:  Engine: SCUMM
 Version:                         |  Resolution:  fixed
Keywords:                         |        Game:  The Dig
----------------------------------+----------------------------
Changes (by AndywinXp):

 * owner:  (none) => AndywinXp
 * resolution:   => fixed
 * status:  new => closed

Comment:

 In [changeset:"27e6b811d5105907ae8e75d4356e68408672773a" 27e6b811]:
 {{{#!CommitTicketReference repository=""
 revision="27e6b811d5105907ae8e75d4356e68408672773a"
 SCUMM: DIG: Fix #15047

 This fixes and closes #15047:
 "SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene
 override"

 Once again this is one of those cases in which v7-v8 shuffled
 elements around the main loop.

 Fixing this also forced me to remove an hack for v7 which attempted
 to fix timing for e.g. the screen shake + breakHere() combination.
 This is also properly fixed now.
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15047#comment:6>
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