[Scummvm-tracker] [ScummVM :: Bugs] #15333: GROOVIE: T11H: Implement support for spooky animation mode

ScummVM :: Bugs trac at scummvm.org
Wed Aug 21 11:45:56 UTC 2024


#15333: GROOVIE: T11H: Implement support for spooky animation mode
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Reporter:  antoniou79                            |       Owner:  (none)
    Type:  feature request                       |      Status:  new
Priority:  normal                                |   Component:  Engine:
                                                 |  Groovie
 Version:                                        |  Resolution:
Keywords:  11th hour, greyscale, black and       |        Game:  11th Hour
  white                                          |
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Description changed by antoniou79:

Old description:

> The original game has an option for "spooky" animation mode which as far
> as I can tell amounts to rendering animations (walking around the house,
> some GUI elements) in the game with a greyscale palette.
>
> Not everything is in greyscale. The movies --the intro movie, from the
> weather report and after, and the segments when solving puzzles-- are
> still in-color. The cursor animated icons are in-color. The puzzles (when
> in puzzle-mode) are in-color. And the text when saving or loading a game
> is red and yellow.
>
> This mode also, from what I recall from when playing the game back in the
> '90s, was far less taxing on the PC hardware so it ran much better on a
> low end PC (for the game's requirements which were quite demanding).
>
> I am attaching screenshots from this greyscale "spooky" mode.

New description:

 The original game has an option for "spooky" animation mode which as far
 as I can tell amounts to rendering animations (walking around the house,
 some GUI elements) in the game with a greyscale palette.

 Not everything is in greyscale. The movies --the intro movie, from the
 weather report and after, and the segments when solving puzzles-- are
 still in-color. The cursor animated icons are in-color. The puzzle related
 parts (when in puzzle-mode) are in-color. And the text when saving or
 loading a game is red and yellow.

 This mode also, from what I recall from when playing the game back in the
 '90s, was far less taxing on the PC hardware so it ran much better on a
 low end PC (for the game's requirements which were quite demanding).

 I am attaching screenshots from this greyscale "spooky" mode.

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Ticket URL: <https://bugs.scummvm.org/ticket/15333#comment:1>
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