[Scummvm-tracker] [ScummVM :: Bugs] #15341: GOB2: footsteps sound issues

ScummVM :: Bugs trac at scummvm.org
Thu Aug 29 14:54:05 UTC 2024


#15341: GOB2: footsteps sound issues
-----------------------+--------------------------
Reporter:  DisizDream  |       Owner:  (none)
    Type:  defect      |      Status:  new
Priority:  high        |   Component:  Engine: Gob
 Version:              |  Resolution:
Keywords:              |        Game:  Gobliins 2
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Comment (by Antonin-Carette-RedArtGames):

 Hi,

 The issue is maybe related to the fact that a delay can be NULL (0), in
 the function

 `void PCSpeaker::stop(int32 delay)`

 which can disable the stacked foot sound effect.

 Maybe increasing the `delay` variable (like `max(1, delay)`) might solve
 the problem, I will check on my side.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15341#comment:1>
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