[Scummvm-tracker] [ScummVM :: Bugs] #15341: GOB2: footsteps sound issues
ScummVM :: Bugs
trac at scummvm.org
Thu Aug 29 14:54:05 UTC 2024
#15341: GOB2: footsteps sound issues
-----------------------+--------------------------
Reporter: DisizDream | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: Gob
Version: | Resolution:
Keywords: | Game: Gobliins 2
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Comment (by Antonin-Carette-RedArtGames):
Hi,
The issue is maybe related to the fact that a delay can be NULL (0), in
the function
`void PCSpeaker::stop(int32 delay)`
which can disable the stacked foot sound effect.
Maybe increasing the `delay` variable (like `max(1, delay)`) might solve
the problem, I will check on my side.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15341#comment:1>
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