[Scummvm-tracker] [ScummVM :: Bugs] #15550: SCI: KQ5CD Issue/bug with game freezing in mountains

ScummVM :: Bugs trac at scummvm.org
Wed Dec 4 06:24:51 UTC 2024


#15550: SCI: KQ5CD Issue/bug with game freezing in mountains
--------------------+--------------------------
Reporter:  LaZar00  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: SCI
 Version:           |  Resolution:
Keywords:           |        Game:
--------------------+--------------------------
Comment (by eriktorbjorn):

 This is what I got when I tried bisecting:

 {{{
 de9443407fd28cd71ac568ec2326191129243517 is the first bad commit
 commit de9443407fd28cd71ac568ec2326191129243517
 Author: sluicebox <22204938+sluicebox at users.noreply.github.com>
 Date:   Sun Feb 21 22:27:53 2021 -0800

     SCI: kDoAudio stops samples played with kDoSound

  engines/sci/engine/ksound.cpp  | 6 ++++++
  engines/sci/sound/music.cpp    | 9 +++++++++
  engines/sci/sound/music.h      | 1 +
  engines/sci/sound/soundcmd.cpp | 4 ++++
  engines/sci/sound/soundcmd.h   | 1 +
  5 files changed, 21 insertions(+)
 }}}

 So I can "fix" it by removing the call to
 `g_sci->_soundCmd->stopAllSamples()` from the `kSciAudioWPlay` /
 `kSciAudioPlay` case of `kDoAudio`. But I don't know how much that will
 break.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15550#comment:3>
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