[Scummvm-tracker] [ScummVM :: Bugs] #15550: SCI: KQ5CD Issue/bug with game freezing in mountains
ScummVM :: Bugs
trac at scummvm.org
Wed Dec 4 06:24:51 UTC 2024
#15550: SCI: KQ5CD Issue/bug with game freezing in mountains
--------------------+--------------------------
Reporter: LaZar00 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: | Game:
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Comment (by eriktorbjorn):
This is what I got when I tried bisecting:
{{{
de9443407fd28cd71ac568ec2326191129243517 is the first bad commit
commit de9443407fd28cd71ac568ec2326191129243517
Author: sluicebox <22204938+sluicebox at users.noreply.github.com>
Date: Sun Feb 21 22:27:53 2021 -0800
SCI: kDoAudio stops samples played with kDoSound
engines/sci/engine/ksound.cpp | 6 ++++++
engines/sci/sound/music.cpp | 9 +++++++++
engines/sci/sound/music.h | 1 +
engines/sci/sound/soundcmd.cpp | 4 ++++
engines/sci/sound/soundcmd.h | 1 +
5 files changed, 21 insertions(+)
}}}
So I can "fix" it by removing the call to
`g_sci->_soundCmd->stopAllSamples()` from the `kSciAudioWPlay` /
`kSciAudioPlay` case of `kDoAudio`. But I don't know how much that will
break.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15550#comment:3>
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