[Scummvm-tracker] [ScummVM :: Bugs] #2984: GOB2: Wrong object placement

ScummVM :: Bugs trac at scummvm.org
Thu Dec 12 08:39:42 UTC 2024


#2984: GOB2: Wrong object placement
------------------------+--------------------------
Reporter:  SF/gerinych  |       Owner:  DrMcCoy
    Type:  defect       |      Status:  closed
Priority:  normal       |   Component:  Engine: Gob
 Version:               |  Resolution:
Keywords:               |        Game:  Gobliins 2
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Comment (by Jerome-Labbe-RedArtGames):

 Sorry to necro-bump, but we have more information about this bug so we
 thought it would be interesting to share it here.

 This bug exists in the original version of the game, you can reproduce it
 in DOSBox easily.
 You juste have to save after entering the room for the first time, then
 load the save.
 The Buffoon sprite will be invisible.

 This bug exists in the DOS Floppy version 1.02 (Floppy English UK, Floppy
 French, Floppy Italian, Floppy German, Floppy Spanish).
 This bug has been fixed in the DOS Floppy USA version (1.03) and in the
 DOS CD Europe and USA versions (2.01)

 Fun fact, we have discovered that replacing the Gob21.TOT file from the
 1.02 Floppy with the Gob21.TOT from the (1.03) Floppy will fix the issue,
 and doesn't seem to create other problems.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/2984#comment:11>
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