[Scummvm-tracker] [ScummVM :: Bugs] #15458: SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions

ScummVM :: Bugs trac at scummvm.org
Fri Dec 27 20:12:19 UTC 2024


#15458: SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions
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Reporter:  CitricTabby                           |       Owner:  dwatteau
    Type:  feature request                       |      Status:  pending
Priority:  normal                                |   Component:  Engine:
                                                 |  SCUMM
 Version:                                        |  Resolution:  pending
Keywords:  ega amiga palette scumm dos loom      |        Game:
  monkey island                                  |
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Comment (by dwatteau):

 In [changeset:"6f7f61aff9ff2a22ccb163f305d87ff959f80bd8" 6f7f61af]:
 {{{#!CommitTicketReference repository=""
 revision="6f7f61aff9ff2a22ccb163f305d87ff959f80bd8"
 SCUMM: Allow using the Amiga palette again for Loom/Monkey1/Passport
 (Trac#15458)

 This restores the popular ScummVM < 2.7.0 behavior of allowing the Amiga
 renderer mode to be used for all the DOS v2-v4 EGA titles (that is:
 Maniac Mansion V2, Zak V2, Indy3 EGA, Loom EGA, Monkey Island 1 EGA, and
 the Passport to Adventure EGA demo).

 Many players like it for the softer palette and/or more natural skin tone
 it gives to most characters.

 This relaxes commit 2fe65d95ef86433460c2c59eca9de022564c2926 a bit.
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15458#comment:11>
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