[Scummvm-tracker] [ScummVM :: Bugs] #15458: SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions
ScummVM :: Bugs
trac at scummvm.org
Fri Dec 27 20:12:19 UTC 2024
#15458: SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions
-------------------------------------------------+-------------------------
Reporter: CitricTabby | Owner: dwatteau
Type: feature request | Status: pending
Priority: normal | Component: Engine:
| SCUMM
Version: | Resolution: pending
Keywords: ega amiga palette scumm dos loom | Game:
monkey island |
-------------------------------------------------+-------------------------
Comment (by dwatteau):
In [changeset:"6f7f61aff9ff2a22ccb163f305d87ff959f80bd8" 6f7f61af]:
{{{#!CommitTicketReference repository=""
revision="6f7f61aff9ff2a22ccb163f305d87ff959f80bd8"
SCUMM: Allow using the Amiga palette again for Loom/Monkey1/Passport
(Trac#15458)
This restores the popular ScummVM < 2.7.0 behavior of allowing the Amiga
renderer mode to be used for all the DOS v2-v4 EGA titles (that is:
Maniac Mansion V2, Zak V2, Indy3 EGA, Loom EGA, Monkey Island 1 EGA, and
the Passport to Adventure EGA demo).
Many players like it for the softer palette and/or more natural skin tone
it gives to most characters.
This relaxes commit 2fe65d95ef86433460c2c59eca9de022564c2926 a bit.
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/15458#comment:11>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list