[Scummvm-tracker] [ScummVM :: Bugs] #14639: AGS: MIDI files prefered over music.vox
ScummVM :: Bugs
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Sat Feb 3 10:53:07 UTC 2024
#14639: AGS: MIDI files prefered over music.vox
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Reporter: SimSaw | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGS
Version: | Resolution:
Keywords: music playback | Game:
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Comment (by tag2015):
I had a look at this (Windows 10, latest scummvm master).
First of all ScummVM doesn't read the [sound] settings in acsetup at all,
that means that {{{usevox}}}, {{{midiid}}}, {{{midiwin}}} and other
parameters won't have any effect.
The behavior is entirely controlled by the Global settings and eventually
the Game settings overrides.
I cross-checked with Day of the Tentacle:
If in Global options->Audio the preferred device is set to <default>, and
in the MIDI tab the GM is enabled (that is, it's not set to "don't use
general MIDI), then the game starts in MIDI mode. That means that MIDI
gets the priority over AdLib.
If I disable MIDI in its tab, or I explicitly set the default audio as
"adlib emulation", then the digital audio is played.
From my tests, it seems the AGS games behave in the same way. Of course
you can override the values in "Game Options".
Please note, however, that I tested on Windows. I don't know if on other
systems the behavior is different.
If there are no questions I'm inclined to close this as WORKSFORME
--
Ticket URL: <https://bugs.scummvm.org/ticket/14639#comment:3>
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