[Scummvm-tracker] [ScummVM :: Bugs] #14955: SCI: QFG4: Squid Stone Runes Dial Not Working

ScummVM :: Bugs trac at scummvm.org
Sun Feb 11 07:07:29 UTC 2024


#14955: SCI: QFG4: Squid Stone Runes Dial Not Working
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Reporter:  ArthurWalden       |       Owner:  (none)
    Type:  defect             |      Status:  new
Priority:  high               |   Component:  Engine: SCI
 Version:                     |  Resolution:
Keywords:  squid stone runes  |        Game:  Quest for Glory 4
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Comment (by antoniou79):

 I cannot reproduce this issue, ie. not being able to spell AVOOZL with the
 saved game you provided. When clicking on "O" a second time it blinks a
 bit and then turns red again, which indicates it was indeed clicked twice.
 So it does consider the second "O" entered.

 I have tested with ScummVM 2.8.0 as well as a fresh dev build of ScummVM
 2.9.0git from current (today's) source code (master HEAD).

 The "broken dial" (sometimes requiring to click twice on a letter, because
 the dial won't turn all the way) seems to be a separate bug, and I believe
 also one that the original game also had.

 For reference, this seems to be the original bug report about the issue;
 sluicebox links to the PR that fixed it in the comments.
 https://bugs.scummvm.org/ticket/10965
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14955#comment:1>
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