[Scummvm-tracker] [ScummVM :: Bugs] #14982: M4: ORION BURGER: Glitches when shooting the wood shavings in Test 2
ScummVM :: Bugs
trac at scummvm.org
Tue Feb 20 13:57:52 UTC 2024
#14982: M4: ORION BURGER: Glitches when shooting the wood shavings in Test 2
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Reporter: antoniou79 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: M4
Version: | Keywords:
Game: Orion Burger |
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This was tested with a local build of ScummVM 2.9.0git on Windows 10 x64
and Linux, built in release-mode) with the interactive demo version of the
game (available from the ScummVM site).
When Wilbur repeats the test, after failing at least once, he gets the
option to use the laser gun with the wood shavings on the top floor (if
it's the first time through the test he will refuse because he doesn't
want to hurt his gerbils).
Using the gun on the wood shavings should result in:
- The wood shavings turning to ashes (animated)
- The gerbils being revealed as the ashes fall and woken up.
- Only ashes remaining on the floor where the wood shavings were (and they
should show up upon revisiting the floor, unless the test is reset).
Currently:
- The wood shavings turning to ashes (animated)
- The gerbils are woken up but their animation still shows them coming
behind wood shavings (this is not the original behavior). My guess is that
the wrong animation is playing here, but I cannot tell what the correct
animation's name would be.
- After the wood shavings are turned to ash, the ashes disappear and the
full stack of wood shavings re-appears in their place. Again this seems to
be a wrong animation issue or an issue with which animation frame should
be shown in this particular state.
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Ticket URL: <https://bugs.scummvm.org/ticket/14982>
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