[Scummvm-tracker] [ScummVM :: Bugs] #14781: SCUMM: Numpad keys get picked up multiple times in Dial a Pirate test for Monkey Island EGA
ScummVM :: Bugs
trac at scummvm.org
Mon Jan 1 07:31:58 UTC 2024
#14781: SCUMM: Numpad keys get picked up multiple times in Dial a Pirate test for
Monkey Island EGA
-------------------------------------------------+-------------------------
Reporter: antoniou79 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine:
| SCUMM
Version: | Resolution:
Keywords: EGA, copy protection, dial a pirate, | Game: Monkey
numpad | Island 1
-------------------------------------------------+-------------------------
Comment (by antoniou79):
If it helps further, the commit was from this Pull Request:
https://github.com/scummvm/scummvm/pull/5406
And, as mentioned in the comments sections, there was a follow-up commit
for this that also reads as relevant:
https://github.com/scummvm/scummvm/commit/5d5cc0561019fe3ae813e1810a8cda9c877e7104
{{{
SCUMM: Improve numpad remapping following PR #5406
In particular we set the _keyPressed object only when we find
an event.kbd for the numpad keys. Otherwise we immediately
get double events when pressing any key.
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/14781#comment:2>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list