[Scummvm-tracker] [ScummVM :: Bugs] #14781: SCUMM: Numpad keys get picked up multiple times in Dial a Pirate test for Monkey Island EGA

ScummVM :: Bugs trac at scummvm.org
Mon Jan 1 07:31:58 UTC 2024


#14781: SCUMM: Numpad keys get picked up multiple times in  Dial a Pirate test for
Monkey Island EGA
-------------------------------------------------+-------------------------
Reporter:  antoniou79                            |       Owner:  (none)
    Type:  defect                                |      Status:  new
Priority:  normal                                |   Component:  Engine:
                                                 |  SCUMM
 Version:                                        |  Resolution:
Keywords:  EGA, copy protection, dial a pirate,  |        Game:  Monkey
  numpad                                         |  Island 1
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Comment (by antoniou79):

 If it helps further, the commit was from this Pull Request:
 https://github.com/scummvm/scummvm/pull/5406

 And, as mentioned in the comments sections, there was a follow-up commit
 for this that also reads as relevant:
 https://github.com/scummvm/scummvm/commit/5d5cc0561019fe3ae813e1810a8cda9c877e7104
 {{{
 SCUMM: Improve numpad remapping following PR #5406
 In particular we set the _keyPressed object only when we find
 an event.kbd for the numpad keys. Otherwise we immediately
 get double events when pressing any key.
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14781#comment:2>
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