[Scummvm-tracker] [ScummVM :: Bugs] #14795: TWINE: LBA1: Scenery zoom glitched...

ScummVM :: Bugs trac at scummvm.org
Tue Jan 2 10:38:02 UTC 2024


#14795: TWINE: LBA1: Scenery zoom glitched...
----------------------+-----------------------------------
Reporter:  mgerhardy  |       Owner:  (none)
    Type:  defect     |      Status:  new
Priority:  normal     |   Component:  Engine: TwinE
 Version:             |  Resolution:
Keywords:             |        Game:  Little Big Adventure
----------------------+-----------------------------------
Comment (by mgerhardy):

 text from manual:

 NO SCENERY ZOOM/SCENERY ZOOM ON: Toggle this option ON/OFF.
 When off, the game does not automatically zoom in during key
 parts of the story. You can still manually zoom in on objects by
 pressing F5.

 I doubt we have the F5 key bound

 The toggle bool is
 {{{
 _engine->_cfgfile.SceZoom
 }}}

 and the state is in
 {{{
 engine->_redraw->_inSceneryView
 }}}

 It's changed in life script with opcode 0x39 (lZOOM)
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14795#comment:2>
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