[Scummvm-tracker] [ScummVM :: Bugs] #14795: TWINE: LBA1: Scenery zoom glitched...
ScummVM :: Bugs
trac at scummvm.org
Tue Jan 2 10:38:02 UTC 2024
#14795: TWINE: LBA1: Scenery zoom glitched...
----------------------+-----------------------------------
Reporter: mgerhardy | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: TwinE
Version: | Resolution:
Keywords: | Game: Little Big Adventure
----------------------+-----------------------------------
Comment (by mgerhardy):
text from manual:
NO SCENERY ZOOM/SCENERY ZOOM ON: Toggle this option ON/OFF.
When off, the game does not automatically zoom in during key
parts of the story. You can still manually zoom in on objects by
pressing F5.
I doubt we have the F5 key bound
The toggle bool is
{{{
_engine->_cfgfile.SceZoom
}}}
and the state is in
{{{
engine->_redraw->_inSceneryView
}}}
It's changed in life script with opcode 0x39 (lZOOM)
--
Ticket URL: <https://bugs.scummvm.org/ticket/14795#comment:2>
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