[Scummvm-tracker] [ScummVM :: Bugs] #14792: Eye of the Beholder spell animations lock game for ~20-30 seconds

ScummVM :: Bugs trac at scummvm.org
Tue Jan 2 18:28:07 UTC 2024


#14792: Eye of the Beholder spell animations lock game for ~20-30 seconds
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Reporter:  davidsgrogan  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: Kyra
 Version:                |  Resolution:
Keywords:                |        Game:  Eye of the Beholder 1
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Comment (by athrxx):

 Thanks for the report. The savegame that you attached here is from the
 original game, not from ScummVM. The ScummVM one has a naming pattern like
 this: <target id>.<3-digit-index>, e. g. 'eob.000', 'eob.001', etc. (for
 EOBII: 'eob2.000', 'eob2.001', etc). But if I understand correctly it
 always happens when you cast a fireball or an ice storm against a wall? Or
 does it depend on the wall distance or anything else?
 I can't reproduce anything like this on my PC, so it could be platform
 specific. I'll try to find out whats happening here...
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14792#comment:2>
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