[Scummvm-tracker] [ScummVM :: Bugs] #14792: Eye of the Beholder spell animations lock game for ~20-30 seconds
ScummVM :: Bugs
trac at scummvm.org
Tue Jan 2 18:28:07 UTC 2024
#14792: Eye of the Beholder spell animations lock game for ~20-30 seconds
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Reporter: davidsgrogan | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Kyra
Version: | Resolution:
Keywords: | Game: Eye of the Beholder 1
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Comment (by athrxx):
Thanks for the report. The savegame that you attached here is from the
original game, not from ScummVM. The ScummVM one has a naming pattern like
this: <target id>.<3-digit-index>, e. g. 'eob.000', 'eob.001', etc. (for
EOBII: 'eob2.000', 'eob2.001', etc). But if I understand correctly it
always happens when you cast a fireball or an ice storm against a wall? Or
does it depend on the wall distance or anything else?
I can't reproduce anything like this on my PC, so it could be platform
specific. I'll try to find out whats happening here...
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Ticket URL: <https://bugs.scummvm.org/ticket/14792#comment:2>
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