[Scummvm-tracker] [ScummVM :: Bugs] #3401: GOB3: double sprite glitch in the queen level
ScummVM :: Bugs
trac at scummvm.org
Sat Jan 6 10:41:21 UTC 2024
#3401: GOB3: double sprite glitch in the queen level
---------------------------+--------------------------
Reporter: SF/glorifindel | Owner: DrMcCoy
Type: defect | Status: new
Priority: high | Component: Engine: Gob
Version: | Resolution:
Keywords: | Game: Goblins 3
---------------------------+--------------------------
Changes (by antoniou79):
* status: closed => new
Comment:
Re-opening this ticket, since the original was closed due to a timeout for
feedback, but I think it should be properly resolved (even if we decide
that it won't be fixed).
These are my current findings:
With ScummVM 2.9.0git (current build from master HEAD), Windows, with
Goblins 3 CD, English, all four bugs reported on the original ticket
persist. However, all four are also original game bugs.
To clarify (and summarize) the 4 bugs are:
1. The "Spectacles" hotspot, on the shelf thing to the top left, remains
after the spectacles fall safely down --and after picking them up from the
ground. It persists even after leaving the Queen room and going to the
King's room and returning back.
2. If Blount visits the King's room, gets the axe from the first guard and
returns to the Queen's room, throwing the axe at the skull ("cup and
ball") results in the axe falling to the ground and disappearing (though
the hotspot itself remains and the invisible axe can be picked up).
3. In the same process (throw axe at skull), after the throw, if Blount is
moved, a frame of Blount remains back still on the chair. The rogue frame
goes away if Blount picks up the invisible axe (see bug number 2)
4. In the same situation (after returning from the King's room with the
axe), Fulbert (the snake) refuses to climb the candleholder (clicking on
it moves Fulbert close to it, but he stands there performing no action).
As noted in the original report, Fulbert will be able to climb the
candleholder again, after Blount uses the axe with the pot.
Since these are original bugs, it's up to any engine developer/maintainer
whether they should be fixed or not.
I am attaching more save games from ScummVM 2.9.0git and the two files
(IMA.INF, CAT.INF) that contain all my (current) progress up to the
Queen's level from DosBox.
--
Ticket URL: <https://bugs.scummvm.org/ticket/3401#comment:11>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list