[Scummvm-tracker] [ScummVM :: Bugs] #14846: ULTIMA8: No landing sound when finishing a jump

ScummVM :: Bugs trac at scummvm.org
Sat Jan 13 00:44:34 UTC 2024


#14846: ULTIMA8: No landing sound when finishing a jump
------------------------+---------------------------------
Reporter:  OMGPizzaGuy  |       Owner:  (none)
    Type:  defect       |      Status:  new
Priority:  normal       |   Component:  Engine: Ultima
 Version:               |  Resolution:
Keywords:               |        Game:  Ultima VIII: Pagan
------------------------+---------------------------------
Comment (by OMGPizzaGuy):

 The jump animation ends with an AFF_SPECIAL frame that checks for ground
 beneath, but does so before applying the delta z for the animation. Some
 possible solutions:
  - Alter CurrentMap::surfaceSearch to have some tolerance for items
 detected below the actor - may have unintended consequences
  - Apply the animation movement before the doSpecial() check - may still
 not find floor if _interpolate
  - Make a surface search method that can take the tracker coordinates
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14846#comment:1>
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