[Scummvm-tracker] [ScummVM :: Bugs] #14846: ULTIMA8: No landing sound when finishing a jump
ScummVM :: Bugs
trac at scummvm.org
Sat Jan 13 00:44:34 UTC 2024
#14846: ULTIMA8: No landing sound when finishing a jump
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Reporter: OMGPizzaGuy | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Ultima
Version: | Resolution:
Keywords: | Game: Ultima VIII: Pagan
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Comment (by OMGPizzaGuy):
The jump animation ends with an AFF_SPECIAL frame that checks for ground
beneath, but does so before applying the delta z for the animation. Some
possible solutions:
- Alter CurrentMap::surfaceSearch to have some tolerance for items
detected below the actor - may have unintended consequences
- Apply the animation movement before the doSpecial() check - may still
not find floor if _interpolate
- Make a surface search method that can take the tracker coordinates
--
Ticket URL: <https://bugs.scummvm.org/ticket/14846#comment:1>
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