[Scummvm-tracker] [ScummVM :: Bugs] #6712: SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector"
ScummVM :: Bugs
trac at scummvm.org
Fri Jul 5 21:37:03 UTC 2024
#6712: SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector"
-------------------------+----------------------------
Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game: Spy Fox 3
-------------------------+----------------------------
Comment (by AndywinXp):
In [changeset:"98f242a7b72d5049dbc084f8e3518b7f5b92c13f" 98f242a7]:
{{{#!CommitTicketReference repository=""
revision="98f242a7b72d5049dbc084f8e3518b7f5b92c13f"
SCUMM: SPYFOX3: Fix unreadable numbers in minigame
This closes ticket #6712:
"SCUMM/HE: SPYFOX3 - Text drawing
glitch in "Radioactive Trash Collector""
HE100 (and a very late version of HE99) uses different
flags for drawBox color modes. Incidentally, the target
color (light gray) used for the background on which
text is rendered managed to trigger a different mode,
hence the text never being removed.
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/6712#comment:6>
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