[Scummvm-tracker] [ScummVM :: Bugs] #6712: SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector"

ScummVM :: Bugs trac at scummvm.org
Fri Jul 5 21:37:03 UTC 2024


#6712: SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector"
-------------------------+----------------------------
Reporter:  eriktorbjorn  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCUMM
 Version:                |  Resolution:
Keywords:                |        Game:  Spy Fox 3
-------------------------+----------------------------
Comment (by AndywinXp):

 In [changeset:"98f242a7b72d5049dbc084f8e3518b7f5b92c13f" 98f242a7]:
 {{{#!CommitTicketReference repository=""
 revision="98f242a7b72d5049dbc084f8e3518b7f5b92c13f"
 SCUMM: SPYFOX3: Fix unreadable numbers in minigame

 This closes ticket #6712:
 "SCUMM/HE: SPYFOX3 - Text drawing
 glitch in "Radioactive Trash Collector""

 HE100 (and a very late version of HE99) uses different
 flags for drawBox color modes. Incidentally, the target
 color (light gray) used for the background on which
 text is rendered managed to trigger a different mode,
 hence the text never being removed.
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/6712#comment:6>
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