[Scummvm-tracker] [ScummVM :: Bugs] #15181: WII: BLADERUNNER: Crash when triggering the virtual keyboard twice

ScummVM :: Bugs trac at scummvm.org
Sat Jul 6 17:13:59 UTC 2024


#15181: WII: BLADERUNNER: Crash when triggering the virtual keyboard twice
---------------------+---------------------------
Reporter:  dwatteau  |       Owner:  (none)
    Type:  defect    |      Status:  new
Priority:  normal    |   Component:  Port: Wii
 Version:            |  Resolution:
Keywords:            |        Game:  Blade Runner
---------------------+---------------------------
Comment (by dwatteau):

 Thanks. The Wii uses the same vkeybd as other platforms.

 I can’t get the virtual keyboard to crash in other Wii games.

 Blade Runner + vkeykd is also fine on PS3 and on a regular PC desktop
 where I’ve enabled vkeybd and ubsan/asan.

 I’d like to get a more meaningful backtrace on Wii too. I’m trying to sync
 with digitall in order to know what’s the best device to acquire for
 proper debugging (Ethernet adapter and remote gdb, newer Gecko cards…).

 If I can get my GameCube SD adapter to work again, I’ll give it a try
 there too.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15181#comment:2>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list