[Scummvm-tracker] [ScummVM :: Bugs] #14407: 3DS: make use of linear heap to make resource-intensive games playable

ScummVM :: Bugs trac at scummvm.org
Sat Jul 13 22:01:51 UTC 2024


#14407: 3DS: make use of linear heap to make resource-intensive games playable
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Reporter:  BallM4788                             |       Owner:  (none)
    Type:  feature request                       |      Status:  new
Priority:  normal                                |   Component:  Port: 3DS
 Version:                                        |  Resolution:
Keywords:  3ds nintendo stream memory texture    |        Game:
  tinygl freescape grim myst3 stark tetraedge    |
  wintermute                                     |
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Comment (by ccawley2011):

 Do you also get a crash in test programs with these lines added?

 // Set the size of the linear heap to allow a larger application heap.
 u32 __ctru_heap_size        = 0;
 u32 __ctru_linear_heap_size = 10 * 1024 * 1024;

 I seem to remember getting a crash with CIA builds when changing the
 SystemMode option to use more RAM. I wonder if that's related.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/14407#comment:10>
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