[Scummvm-tracker] [ScummVM :: Bugs] #14407: 3DS: make use of linear heap to make resource-intensive games playable
ScummVM :: Bugs
trac at scummvm.org
Sat Jul 13 22:01:51 UTC 2024
#14407: 3DS: make use of linear heap to make resource-intensive games playable
-------------------------------------------------+-------------------------
Reporter: BallM4788 | Owner: (none)
Type: feature request | Status: new
Priority: normal | Component: Port: 3DS
Version: | Resolution:
Keywords: 3ds nintendo stream memory texture | Game:
tinygl freescape grim myst3 stark tetraedge |
wintermute |
-------------------------------------------------+-------------------------
Comment (by ccawley2011):
Do you also get a crash in test programs with these lines added?
// Set the size of the linear heap to allow a larger application heap.
u32 __ctru_heap_size = 0;
u32 __ctru_linear_heap_size = 10 * 1024 * 1024;
I seem to remember getting a crash with CIA builds when changing the
SystemMode option to use more RAM. I wonder if that's related.
--
Ticket URL: <https://bugs.scummvm.org/ticket/14407#comment:10>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list