[Scummvm-tracker] [ScummVM :: Bugs] #15228: Player graphics not switching properly sometimes

ScummVM :: Bugs trac at scummvm.org
Tue Jun 25 00:25:13 UTC 2024


#15228: Player graphics not switching properly sometimes
-------------------------+-------------------------
Reporter:  LittleAmpton  |      Owner:  (none)
    Type:  defect        |     Status:  new
Priority:  normal        |  Component:  Engine: AGS
 Version:                |   Keywords:  ags
    Game:                |
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 In Robert Redford 2 (available for download [https://archive.org/details
 /robert-redford-saves-the-day-deluxe here]) there are two places where the
 player walking animations don't switch correctly. I have included 3 saves
 in places where it breaks, where you can fix it and where it breaks again.

 Steps to reproduce:
 Save 1: Give broken trumpet to the rabbi. After the cutscene the player's
 standing/walking animation will be invisible after leaving the van (the
 player is only visible while talking). This persists after switching to
 the next room, and isn't fixed until doing an animation.

 Save 2: The player starts out invisible. Use the axe on the tree to play a
 little animation after which the player is visible again.

 Save 3: The player is visible. Use the axe on the branch the cat is
 sitting on to complete the game. After switching rooms the player's
 walking animation will be the jokey player-getting-cut animation.

 Also a way to fix the invisibility is to use the melon on the player which
 makes him play a little animation.

 This does not happen in the original AGS game. I have included two saves
 for the original AGS executable that correspond to scummvm saves 1 and 3.

 ScummVM version: ScummVM 2.9.0git5402-ge29dbecf626 (Jun 22 2024 23:29:13)
 System: Void Linux x86_64
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15228>
ScummVM :: Bugs <https://bugs.scummvm.org>
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