[Scummvm-tracker] [ScummVM :: Bugs] #15229: AGS: Wrong resolution in Robert Redford 3

ScummVM :: Bugs trac at scummvm.org
Tue Jun 25 00:38:49 UTC 2024


#15229: AGS: Wrong resolution in Robert Redford 3
-------------------------+-------------------------
Reporter:  LittleAmpton  |      Owner:  (none)
    Type:  defect        |     Status:  new
Priority:  normal        |  Component:  Engine: AGS
 Version:                |   Keywords:  ags
    Game:                |
-------------------------+-------------------------
 [https://archive.org/details/robert-redford-saves-the-day-deluxe Robert
 Redford 3] is detected as a low-resolution game when it is actually a
 640x480 game. This renders the game unplayable as while the entire room is
 visible (albeit scaled down), the room hotspots aren't scaled (you can see
 that when you move the cursor to the bottom-right corner of the screen,
 the you're pointing at "Jail" which is in the middle of the screen).
 This happens with the included "dream sequence" as well, but confirming
 this requires moving the `dreamseq.ags` file to separate folder - despite
 looking like a low-res game, the same issue appears.
 Personally I'd recommend perhaps a way to switch the resolution in the
 game options for cases of faulty detection like this.

 ScummVM version: ScummVM 2.9.0git5402-ge29dbecf626 (Jun 22 2024 23:29:13)
 OS: Void Linux x86_64
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15229>
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