[Scummvm-tracker] [ScummVM :: Bugs] #15104: Ultima VIII: Pagan - Option to disable the turning animations when turning the Avatar around
ScummVM :: Bugs
trac at scummvm.org
Thu May 2 00:00:01 UTC 2024
#15104: Ultima VIII: Pagan - Option to disable the turning animations when turning
the Avatar around
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Reporter: thecommissar | Owner: (none)
Type: feature request | Status: new
Priority: normal | Component: Engine: Ultima
Version: | Resolution:
Keywords: turn, quickturn, animation | Game: Ultima VIII: Pagan
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Comment (by OMGPizzaGuy):
While the animation add a few extra frames, I feel the primary thing that
make movement feel slow is the delay before movement when using mouse-
based movement. The delay is normal 500ms for the double-click timeout to
occur. This can be reduced with the "double_click_time" config setting,
but any value less than 250 may be difficult perform a normal double
click.
Alternately you might try keyboard/gamepad movement, which can be relative
(tank - turn left/right, move forward) or absolute (directional - move
left/right/up/down). This method has no movement delay.
I could also experiment with removing the mouse delay when not in combat,
as nothing maps to right double-click in normal movement.
Removal of turn animations is possible in Actor::turnTowardDir, but I
found the result unpleasant and would like to consider other options
before reworking this as a supported config setting.
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Ticket URL: <https://bugs.scummvm.org/ticket/15104#comment:2>
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