[Scummvm-tracker] [ScummVM :: Bugs] #15104: Ultima VIII: Pagan - Option to disable the turning animations when turning the Avatar around

ScummVM :: Bugs trac at scummvm.org
Thu May 2 00:00:01 UTC 2024


#15104: Ultima VIII: Pagan - Option to disable the turning animations when turning
the Avatar around
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Reporter:  thecommissar                |       Owner:  (none)
    Type:  feature request             |      Status:  new
Priority:  normal                      |   Component:  Engine: Ultima
 Version:                              |  Resolution:
Keywords:  turn, quickturn, animation  |        Game:  Ultima VIII: Pagan
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Comment (by OMGPizzaGuy):

 While the animation add a few extra frames, I feel the primary thing that
 make movement feel slow is the delay before movement when using mouse-
 based movement. The delay is normal 500ms for the double-click timeout to
 occur. This can be reduced with the "double_click_time" config setting,
 but any value less than 250 may be difficult perform a normal double
 click.
 Alternately you might try keyboard/gamepad movement, which can be relative
 (tank - turn left/right, move forward) or absolute (directional - move
 left/right/up/down). This method has no movement delay.

 I could also experiment with removing the mouse delay when not in combat,
 as nothing maps to right double-click in normal movement.

 Removal of turn animations is possible in Actor::turnTowardDir, but I
 found the result unpleasant and would like to consider other options
 before reworking this as a supported config setting.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15104#comment:2>
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