[Scummvm-tracker] [ScummVM :: Bugs] #14871: ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air

ScummVM :: Bugs trac at scummvm.org
Mon May 13 23:13:44 UTC 2024


#14871: ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air
------------------------+---------------------------------
Reporter:  OMGPizzaGuy  |       Owner:  (none)
    Type:  defect       |      Status:  new
Priority:  normal       |   Component:  Engine: Ultima
 Version:               |  Resolution:
Keywords:               |        Game:  Ultima VIII: Pagan
------------------------+---------------------------------
Description changed by OMGPizzaGuy:

Old description:

> If you change areas as a fireball is falling from the sky, it gets saved
> in that position permanently. Other permanent map changes have occurred
> during my playthrough such as doors disappearing and frozen zombies in
> the catacombs. This might show a need to let processes finish before
> loading a new map.
>
> Additionally, my save attached had a fire storm active which disappeared
> on load, which does not seem to ever reappear for weather cycles.
>
> Original report from Pentagram:
> https://sourceforge.net/p/pentagram/bugs/252/

New description:

 If you change areas as a fireball is falling from the sky, it gets saved
 in that position permanently. Other permanent map changes have occurred
 during my playthrough such as doors disappearing and frozen zombies in the
 catacombs. This might show a need to let processes finish before loading a
 new map.

 Additionally, my save attached had a fire storm active which did not
 maintain palette transform on load.

 Original report from Pentagram:
 https://sourceforge.net/p/pentagram/bugs/252/

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Ticket URL: <https://bugs.scummvm.org/ticket/14871#comment:1>
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