[Scummvm-tracker] [ScummVM :: Bugs] #15126: AGI: KQ3: Intro Text Goes by Too Quickly
ScummVM :: Bugs
trac at scummvm.org
Tue May 14 18:36:58 UTC 2024
#15126: AGI: KQ3: Intro Text Goes by Too Quickly
-------------------------------------------+-----------------------------
Reporter: ArthurWalden | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGI
Version: | Resolution:
Keywords: kq3, introduction text, cycles | Game: King's Quest 3
-------------------------------------------+-----------------------------
Comment (by eriktorbjorn):
@m-kiewitz
Ok, I've expanded the comment a bit. Hopefully correctly.
Is the speed (1, 2, etc.) you're talking about the same thing as ScummVM's
WM_VAR_TIME_DELAY? Because at least judging by the calls to
AgiEngine::setVar(), that does get set to 1 during the initial animation,
but to 2 when the story part of the intro (with the text boxes) begins.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15126#comment:5>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list