[Scummvm-tracker] [ScummVM :: Bugs] #15126: AGI: KQ3: Intro Text Goes by Too Quickly
ScummVM :: Bugs
trac at scummvm.org
Wed May 15 04:40:02 UTC 2024
#15126: AGI: KQ3: Intro Text Goes by Too Quickly
-------------------------------------------+-----------------------------
Reporter: ArthurWalden | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGI
Version: | Resolution:
Keywords: kq3, introduction text, cycles | Game: King's Quest 3
-------------------------------------------+-----------------------------
Comment (by m-kiewitz):
This specific timing bug for message boxes was introduced by me in October
2016, when I added a frame rate limiter to 40 fps for unlimited/run-as-
fast-as-you-can mode.
But I also rewrote basically all (most) of the AGI engine in January 2016.
The playthrough is from 2011, which means it used the quite problematic
old engine code, that had all sorts of issues, which was the reason why I
rewrote it.
So reporting that doesn't really make any sense.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15126#comment:10>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list