[Scummvm-tracker] [ScummVM :: Bugs] #15458: a suggestion for DOS-based SCUMM EGA games (Loom and Monkey Island 1)
ScummVM :: Bugs
trac at scummvm.org
Tue Nov 5 22:04:46 UTC 2024
#15458: a suggestion for DOS-based SCUMM EGA games (Loom and Monkey Island 1)
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Reporter: CitricTabby | Owner: (none)
Type: feature | Status: new
request |
Priority: normal | Component: Engine: SCUMM
Version: | Keywords: ega amiga palette scumm dos loom
Game: | monkey island
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First off, I love your app big time! I have managed to buy the floppy
disks / CD-ROM discs (via eBay) and digital versions (via GOG.com) of
SCUMM games made by LucasArts over the course of the past few years, and I
physically own the DOS, Amiga, Atari ST, and/or Mac versions of almost all
the games I have made digital backups via my Greaseweazle 4.0 floppy combo
drive setup and/or my internal optical drive hooked up to my homebuilt
gaming workstation PC with Windows 11 Pro as my full-time OS.
One thing I would like to see you implement into ScummVM is the Amiga EGA
palette-based render mode for Monkey Island 1 and Loom (both DOS EGA
games). I know you have that for INDY3 as well as Maniac Mansion V2 and
Zak McKracken V2 (all DOS EGA), but MI1 and Loom (both DOS EGA) could
definitely use it as I am not so fond of seeing sun-burnt human skin
tones, as it could imply they would be suffering from skin cancer like
melanoma.
Please look into it as you implement this into a future build for ScummVM.
Thank you!
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Ticket URL: <https://bugs.scummvm.org/ticket/15458>
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