[Scummvm-tracker] [ScummVM :: Bugs] #15462: ULTIMA6: Remove obsolete options from Nuvie options menu
ScummVM :: Bugs
trac at scummvm.org
Wed Nov 6 23:41:17 UTC 2024
#15462: ULTIMA6: Remove obsolete options from Nuvie options menu
-------------------------------------+-------------------------------------
Reporter: johnpevensie | Owner: (none)
Type: feature request | Status: new
Priority: low | Component: Engine: Ultima
Version: | Keywords: improvement, ultima6,
Game: Ultima VI: The False | nuvie
Prophet |
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The Nuvie engine, used to run Ultima VI, is not well-integrated into
ScummVM. For example, not only does the old options menu remain from Nuvie
(accessible by pushing ESC), even though the original game did not have
the options menu and other games implemented in ScummVM have game options
in the ScummVM GMM, but there are a few options that are either no longer
necessary or no longer work. Specifically, two options in the "Gameplay
Options" should be removed:
"Startup game" - in the original Nuvie executable, this determined
whether the player wanted to run Ultima VI, Savage Empire, or Martian
Dreams on starting the application. This option is obsolete because
ScummVM detects each of these games separately and allows the user to
change between them with the GMM. I never tested this option, but I expect
it to wreak havoc on accident.
"Use original cursors" - I think this was an option that was left over
from early versions of Nuvie that did not yet support the Ultima VI
cursors. All that disabling this option does now is remove the mouse
cursor so that the player plays the game blind. The mouse still works even
though the cursor does not show up.
In the long run, all of the options in the legacy Nuvie options menu
should be integrated into the ScummVM menus. However, there are a few
options that can be changed or removed soon:
In the "Video Options":
"Non-Square Pixels" - I don't know what this does and I don't think it
affects much.
"Show Roofs" - this was a planned feature for Nuvie that was never
finished. Right now, only a few roofs are implemented. The ScummVM
developers must decide whether to finish roof mode or to remove it
entirely, or at least remove the option and allow people to enable it from
the configuration files.
In the "Audio Options":
"Enable Music" and "Enable SFX" - as the ScummVM menus allow you to mute
and disable music and sound effects, these options may be obsolete.
"Music Volume" and "SFX Volume" - the same is true with the options to
enable music and sound effects as with volume controls.
In the "Gameplay options":
"Skip intro" - I wonder if this was a debug option added by Nuvie. One
can skip the intros already in Ultima VI now by pushing ESC or another key
combo to get to the game itself. I don't know if this option is still
necessary.
I have not documented other Nuvie options here. In the long term, the
ScummVM menus should replace the legacy Nuvie options menu, although there
are many options, some of which are currently only accessible by editing
the configuration files (for example, adjusting the screen resolution of
enhanced mode) - and ScummVM should both emulate original game behavior
(in Original mode), and implement and allow the player to choose from
Nuvie-provided enhancements (in Enhanced mode). Furthermore, these options
behave differently between Ultima VI, Savage Empire, and Martian Dreams -
the latter two are not yet supported, and some of them, even outside the
"Cheats" menu, are cheats (e.g. choosing "None" for lighting mode).
--
Ticket URL: <https://bugs.scummvm.org/ticket/15462>
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