[Scummvm-tracker] [ScummVM :: Bugs] #13641: BACKENDS: Wii - MYST3: NEW GAME CRASHES
ScummVM :: Bugs
trac at scummvm.org
Fri Nov 15 22:28:51 UTC 2024
#13641: BACKENDS: Wii - MYST3: NEW GAME CRASHES
--------------------------------------+----------------------------
Reporter: Hawkfang42 | Owner: aquadran
Type: defect | Status: new
Priority: high | Component: Port: Wii
Version: | Resolution:
Keywords: Myst, Wii, Sprint, Myst 3 | Game: Myst 3: Exile
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Comment (by dwatteau):
Yes, looking at the buildbot logs for Wii, TinyGL appears to be disabled
there.
This commit appears to be the reason for it:
https://github.com/scummvm/scummvm/commit/98b7231047e7065f86be6db808cf69fb66061506
{{{
commit 98b7231047e7065f86be6db808cf69fb66061506
Author: Alexander Reim <alexander at areim.de>
Date: Tue Dec 19 14:24:47 2023 +0100
WII: Disable unsupported features by default
Various crashes can be attributed to these 3 features. The main
problem is the lack of RAM and the slow performance of the Wii in
connection with these 3 features.
diff --git a/configure b/configure
index d93a048e7b7..6b6a280211c 100755
--- a/configure
+++ b/configure
@@ -3988,6 +3988,9 @@ if test -n "$_host"; then
_backend="wii"
_build_scalers=no
_build_aspect=no
+ _tinygl=no
+ _nuked_opl=no
+ _mt32emu=no
_vkeybd=yes
_port_mk="backends/platform/wii/wii.mk"
add_line_to_config_mk 'GAMECUBE = 0'
}}}
maybe all 3d engines should be disabled altogether on Wii?
--
Ticket URL: <https://bugs.scummvm.org/ticket/13641#comment:7>
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