[Scummvm-tracker] [ScummVM :: Bugs] #13641: BACKENDS: Wii - MYST3: NEW GAME CRASHES

ScummVM :: Bugs trac at scummvm.org
Fri Nov 15 22:28:51 UTC 2024


#13641: BACKENDS: Wii - MYST3: NEW GAME CRASHES
--------------------------------------+----------------------------
Reporter:  Hawkfang42                 |       Owner:  aquadran
    Type:  defect                     |      Status:  new
Priority:  high                       |   Component:  Port: Wii
 Version:                             |  Resolution:
Keywords:  Myst, Wii, Sprint, Myst 3  |        Game:  Myst 3: Exile
--------------------------------------+----------------------------
Comment (by dwatteau):

 Yes, looking at the buildbot logs for Wii, TinyGL appears to be disabled
 there.

 This commit appears to be the reason for it:
 https://github.com/scummvm/scummvm/commit/98b7231047e7065f86be6db808cf69fb66061506

 {{{
 commit 98b7231047e7065f86be6db808cf69fb66061506
 Author: Alexander Reim <alexander at areim.de>
 Date:   Tue Dec 19 14:24:47 2023 +0100

     WII: Disable unsupported features by default

     Various crashes can be attributed to these 3 features. The main
 problem is the lack of RAM and the slow performance of the Wii in
 connection with these 3 features.

 diff --git a/configure b/configure
 index d93a048e7b7..6b6a280211c 100755
 --- a/configure
 +++ b/configure
 @@ -3988,6 +3988,9 @@ if test -n "$_host"; then
                         _backend="wii"
                         _build_scalers=no
                         _build_aspect=no
 +                       _tinygl=no
 +                       _nuked_opl=no
 +                       _mt32emu=no
                         _vkeybd=yes
                         _port_mk="backends/platform/wii/wii.mk"
                         add_line_to_config_mk 'GAMECUBE = 0'
 }}}

 maybe all 3d engines should be disabled altogether on Wii?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13641#comment:7>
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