[Scummvm-tracker] [ScummVM :: Bugs] #15505: SCUMM HE MOONBASE: big endian problem (MORPHOS)

ScummVM :: Bugs trac at scummvm.org
Sun Nov 17 21:07:31 UTC 2024


#15505: SCUMM HE MOONBASE: big endian problem (MORPHOS)
------------------------+---------------------------------
Reporter:  BeWorld2018  |       Owner:  AndywinXp
    Type:  defect       |      Status:  pending
Priority:  high         |   Component:  Engine: SCUMM
 Version:               |  Resolution:  pending
Keywords:               |        Game:  Moonbase Commander
------------------------+---------------------------------
Changes (by dwatteau):

 * owner:  (none) => AndywinXp
 * priority:  normal => high
 * resolution:   => pending
 * status:  new => pending

Comment:

 Thank you very much for taking the time to test games on MorphOS, and
 reporting the issues you see. This is very welcome and helpful!

 I have a big-endian development system here, with a debugger and all that.

 AndywinXp and I are working on this.

 So far, we see that:

 * Moonbase Commander indeed has the problems you report
 * Freddi 1 is OK
 * Freddi 5 has rendering issues too
 * Blue's Art Time Activities has issues as well

 The problem may be related to the recent rewrite of the GFX system for
 Humongous games.

 I'll add some screenshots of what we saw. We're probably going to come
 back to this issue later this week.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15505#comment:2>
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