[Scummvm-tracker] [ScummVM :: Bugs] #15518: GUI: Game Options dialog can create inconsistent settings

ScummVM :: Bugs trac at scummvm.org
Thu Nov 21 10:27:27 UTC 2024


#15518: GUI: Game Options dialog can create inconsistent settings
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Reporter:  eriktorbjorn  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  GUI
 Version:                |  Resolution:
Keywords:                |        Game:
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Comment (by eriktorbjorn):

 Now, I'm a bit fuzzy on how it's all supposed to work. It seems that at
 least sometimes, non-overridden settings are indicated with a different
 text color, or something?

 Should we save all overridden settings, or should we only change the ones
 that changed? It seems we're doing something in between.

 Some things I did notice:

 - It seems that `"rotate_mode"` is not considered in
 `EditGameDialog::open()` when determining if the checkbox for overriding
 graphics options should be checked or not.
 - It seems that `"output_rate"` ''is'' considered when determining if the
 checkbox for overriding audio settings should be checked or not, even
 though we don't have a visible setting for it.
 - I don't think the `"mute"` setting is considered for the volume override
 checkbox?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15518#comment:1>
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