[Scummvm-tracker] [ScummVM :: Bugs] #15518: GUI: Game Options dialog can create inconsistent settings
ScummVM :: Bugs
trac at scummvm.org
Thu Nov 21 10:27:27 UTC 2024
#15518: GUI: Game Options dialog can create inconsistent settings
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: GUI
Version: | Resolution:
Keywords: | Game:
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Comment (by eriktorbjorn):
Now, I'm a bit fuzzy on how it's all supposed to work. It seems that at
least sometimes, non-overridden settings are indicated with a different
text color, or something?
Should we save all overridden settings, or should we only change the ones
that changed? It seems we're doing something in between.
Some things I did notice:
- It seems that `"rotate_mode"` is not considered in
`EditGameDialog::open()` when determining if the checkbox for overriding
graphics options should be checked or not.
- It seems that `"output_rate"` ''is'' considered when determining if the
checkbox for overriding audio settings should be checked or not, even
though we don't have a visible setting for it.
- I don't think the `"mute"` setting is considered for the volume override
checkbox?
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Ticket URL: <https://bugs.scummvm.org/ticket/15518#comment:1>
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