[Scummvm-tracker] [ScummVM :: Bugs] #15514: SCI: KQ5CD Issue with the audio when adding text dialogues multilingual
ScummVM :: Bugs
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Sun Nov 24 21:25:08 UTC 2024
#15514: SCI: KQ5CD Issue with the audio when adding text dialogues multilingual
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Reporter: LaZar00 | Owner: LaZar00
Type: defect | Status: closed
Priority: normal | Component: Engine: SCI
Version: | Resolution: pending
Keywords: | Game: King's Quest 5
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Changes (by LaZar00):
* resolution: invalid => pending
Comment:
Replying to [comment:10 LaZar00]:
> @m-kiewitz:
>
> Then I ask you to close this issue and revert back all the changes about
this ticket (done by sluicebox) in scummvm because it will be totally
useless. I will do my patch anyway and supply it as I want. I understand
your point of view as ScummVM tough.
>
> a.) I could use patch files, but then I will have nearly 60% of scripts
in files .scr/.tex (but this is doable). Maybe more.
> b.) I NEED to recompile each of that scripts. I don't understand how I
will add dialogue boxes that will be shown correctly if I don't do this.
Some of the rmXXX has positions x/y for the portraits and I need to change
them for position correctly the dialogue boxes. I try to limit them, but
it is not very doable here. I don't know how SQ4 is done, but KQ5 is a
pain in the ass. I had to check near every script for the flags/codes that
play any audio.
> c.) There WILL BE offsets changed, it is IMPOSSIBLE to add dialogue
boxes if I don't recompile the scripts. Basically Main.sc has the main
code for calling external (new scripts) procedures that show the texts.
So, you can be sure that the saves will not be compatible with text
version.
> d.) Although very difficult, I was thinking to make this compatible with
DosBox. Right now I'm putting all the links of audio<->texts in one file,
but can be put in different files (I would have to see how this could be
done yet). But I'm not sure that individual files will work in DosBox.
>
> Well, that's my position. I assume you will modify ScummVM to make it
work as SCI Interpreter. But I'm not sure that it will ever be used. Maybe
I should have not opened this ticket. :(
>
> BTW, if you want to contact with me in some way, don't hesitate to do
it. I assume you can contact privately somehow.
>
> PD: In any case, think this:
>
> - If I only supply the resource files with the translation (recompiled
scripts, bla bla bla...), the game will not work unless you have the full
game. This means that YOU WILL NEED THE AUDIO FILES for make it work
correctly. Without the audio files (which I have not intention to supply)
the game will not work (at least with the Scumm of the GOG version).
--
Ticket URL: <https://bugs.scummvm.org/ticket/15514#comment:12>
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