[Scummvm-tracker] [ScummVM :: Bugs] #15516: GOB: Adibou 2 (Demo): random setGoblinState() SIGSEGV at game start
ScummVM :: Bugs
trac at scummvm.org
Mon Nov 25 18:55:46 UTC 2024
#15516: GOB: Adibou 2 (Demo): random setGoblinState() SIGSEGV at game start
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Reporter: dwatteau | Owner: sdelamarre
Type: defect | Status: new
Priority: high | Component: Engine: Gob
Version: | Resolution:
Keywords: | Game: Adibou 2
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Comment (by dwatteau):
Thanks, I applied commit 1de09bc2 above, but unfortunately, that didn't
fix the issue; I still get the same GDB backtrace.
I'm attaching a Valgrind log when this happens, and also my scummvm.ini
config file.
FWIW, I can reproduce the problem with the VM documented in
<https://wiki.scummvm.org/index.php?title=HOWTO-Debug-Endian-Issues> (it
might require a few tries at pressing "Esc" when the first playable room
appears). Just building this engine, with `-O0`.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15516#comment:7>
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