[Scummvm-tracker] [ScummVM :: Bugs] #15488: AGS: Crash when closing while there's an overlay open
ScummVM :: Bugs
trac at scummvm.org
Tue Nov 26 22:59:52 UTC 2024
#15488: AGS: Crash when closing while there's an overlay open
-------------------------------+--------------------------
Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: AGS
Version: | Resolution:
Keywords: ags crash overlays | Game:
-------------------------------+--------------------------
Comment (by criezy):
In [changeset:"9a336aaa8714d543ac3d92e3a0ae92957fd1c0b2" 9a336aaa]:
{{{#!CommitTicketReference repository=""
revision="9a336aaa8714d543ac3d92e3a0ae92957fd1c0b2"
AGS: Clear all screen overlays in unload_game()
This is what upstream AGS does in the 3.6.1 and master branches,
while our code corresponded to the 3.6.0 branch.
This fixes an issue where deleting the screenoverlay vector later
on would try to access an already cleared SpriteCache.
This sould fix bugs #15488 and bug #15510.
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/15488#comment:6>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list