[Scummvm-tracker] [ScummVM :: Bugs] #15387: TWINE: LBA: Skeletons hitboxes may be glitched

ScummVM :: Bugs trac at scummvm.org
Sun Oct 6 09:04:16 UTC 2024


#15387: TWINE: LBA: Skeletons hitboxes may be glitched
--------------------------------+-----------------------------------
Reporter:  antoniou79           |       Owner:  (none)
    Type:  defect               |      Status:  new
Priority:  normal               |   Component:  Engine: TwinE
 Version:                       |  Resolution:
Keywords:  collision-detection  |        Game:  Little Big Adventure
--------------------------------+-----------------------------------
Comment (by mgerhardy):

 {{{
 Init actor 1 with model 31
 Load body 31 for actor 1
 bounding box: mins(0:0:-10000), maxs(0:0:-10000)
 }}}
 output from commit 8c76c1fac7c9f97fe45a074035ee0ce9e3a31597~ (where it was
 still working)


 commit 8c76c1fac7c9f97fe45a074035ee0ce9e3a31597 broke it - like the tank
 issue, too (and most likely the other collision related issues, too. It
 introduced the usage of the EntityData - but I can't find the cause of the
 issue.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15387#comment:5>
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