[Scummvm-tracker] [ScummVM :: Bugs] #15387: TWINE: LBA: Skeletons hitboxes may be glitched
ScummVM :: Bugs
trac at scummvm.org
Sun Oct 6 09:04:16 UTC 2024
#15387: TWINE: LBA: Skeletons hitboxes may be glitched
--------------------------------+-----------------------------------
Reporter: antoniou79 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: TwinE
Version: | Resolution:
Keywords: collision-detection | Game: Little Big Adventure
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Comment (by mgerhardy):
{{{
Init actor 1 with model 31
Load body 31 for actor 1
bounding box: mins(0:0:-10000), maxs(0:0:-10000)
}}}
output from commit 8c76c1fac7c9f97fe45a074035ee0ce9e3a31597~ (where it was
still working)
commit 8c76c1fac7c9f97fe45a074035ee0ce9e3a31597 broke it - like the tank
issue, too (and most likely the other collision related issues, too. It
introduced the usage of the EntityData - but I can't find the cause of the
issue.
--
Ticket URL: <https://bugs.scummvm.org/ticket/15387#comment:5>
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