[Scummvm-tracker] [ScummVM :: Bugs] #15346: GRAPHICS: Text Boxes Not Appearing in External Captures
ScummVM :: Bugs
trac at scummvm.org
Mon Oct 7 09:30:00 UTC 2024
#15346: GRAPHICS: Text Boxes Not Appearing in External Captures
---------------------------------+----------------------------
Reporter: JoLiKMC | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: AGI
Version: | Resolution:
Keywords: OBS, recording, text | Game: Space Quest 1
---------------------------------+----------------------------
Comment (by antoniou79):
Replying to [comment:13 JoLiKMC]:
> Well, ''anything'' is definitely worth a shot. Unfortunately, this did
not seem to do anything. Here's what I did:
>
> 1. I added the line "'''force_frame_update=50'''" to my
'''scummvm.ini''' file.
> 2. I opened ''ScummVM'' 2.8.1, changed my renderer (back?) to
'''OpenGL''', closed the client, then re-opened it.
> 3. I opened ''OBS Studio'' 30.2.3 and set my '''Game Capture''' to
record the from '''scummvm-v2.8.1.exe''' I then opened the Preview Window
so I could see what it saw.
> 4. I opened three different AGI games:
> - ''Space Quest, Chapter I'' (2.2, Interpreter 2.917)
> - ''Space Quest, Chapter II'' (2.0F, Interpreter 2.936)
> - ''King's Quest IV'' (2.0, Interpreter 3.002.086)
> 5. After opening a game, I typed something into the parser and hit
Enter.
>
> Like before, after hitting Enter, the Capture Preview and Recording
'''occasionally''' (not ''consistently'') failed to show the text box that
followed whatever I typed in.
>
> Thanks for trying, though.
The additional feature for "force_frame_update" was added very recently to
the ScummVM code base. As such, it's only supported in the daily
development versions (2.9.0git) and recent ones at that.
Please test again, using a daily development build from here (column:
"ScummVM Latest Branch Master)
https://buildbot.scummvm.org/#/dailybuilds
--
Ticket URL: <https://bugs.scummvm.org/ticket/15346#comment:15>
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