[Scummvm-tracker] [ScummVM :: Bugs] #15398: SCUMM: DIG: Fast room skipping in first two screens produces glitches
ScummVM :: Bugs
trac at scummvm.org
Thu Oct 10 20:33:48 UTC 2024
#15398: SCUMM: DIG: Fast room skipping in first two screens produces glitches
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Reporter: AndywinXp | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: SCUMM
Version: | Keywords:
Game: The Dig |
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This is a regression from 2.8.1 to 2.9.0git which I didn't have time to
look up yet.
It happens in the very beginning of the game. For brevity I will now refer
to the first room of the game (which is very wide as it contains both the
space ship and the asteroid far view) as two separate rooms. A "room
change" between these two actually appears to be a camera movement.
== How to reproduce
1. Start up the game and skip the intro with ESC
2. Move the mouse to the right of the screen and **double click a few
times** on the "asteroid" hotspot until the game immediately changes the
room without a transition
3. On the new screen perform the same double-clicking on the left side of
the screen to go back to the previous room
== What will happen then
The background will stay the same as if the room was never changed, while
the actor will be in their correct state instead.
== What should have happened
The background should have changed on room change.
I know, I know, I'm a SCUMM maintainer and I should fix it instead of
filing a ticket, but with the things I have to finish before release I
swear I'm going to forget about this if I don't file it... And I'm really
not sure I ever touched the camera code.
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Ticket URL: <https://bugs.scummvm.org/ticket/15398>
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