[Scummvm-tracker] [ScummVM :: Bugs] #15413: AGOS: SIMON1: displayBoxStars() uses wrong color for Amiga versions
ScummVM :: Bugs
trac at scummvm.org
Fri Oct 18 08:21:09 UTC 2024
#15413: AGOS: SIMON1: displayBoxStars() uses wrong color for Amiga versions
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGOS
Version: | Keywords:
Game: Simon the Sorcerer 1 |
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I noticed that when using the F10 key to display hotspots in the CD32
version of Simon the Sorcerer 1, it did not use white to draw the hotspot
markers. In the DOS verion - and in the Amiga demo - it does.
The color is hard-coded in `AGOSEngine::displayBoxStars()`, and I guess
the CD32 version uses a different palette?
I'm very fuzzy on how colors work, but it seems the palette is subdivided
into one 32-color palette (palette number 0) and fourteen 16-color
palettes, with palette fifteen being used for inventory object. So that
one presumably remains constant throughout the game. It doesn't seem to
have any pure white color in it though.
Of course, we could change the function to look up the closest it has to
white and use that throughout.
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Ticket URL: <https://bugs.scummvm.org/ticket/15413>
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