[Scummvm-tracker] [ScummVM :: Bugs] #15049: FREESCAPE: DOS/CGA render mode need work

ScummVM :: Bugs trac at scummvm.org
Mon Oct 21 20:19:00 UTC 2024


#15049: FREESCAPE: DOS/CGA render mode need work
------------------------+--------------------------------
Reporter:  neuromancer  |       Owner:  neuromancer
    Type:  defect       |      Status:  new
Priority:  normal       |   Component:  Engine: Freescape
 Version:               |  Resolution:
Keywords:               |        Game:
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Comment (by neuromancer):

 Thanks a lot for the missing information. One additional anomaly that I
 noted is related with the color of the objects. In Dark Side, the expected
 palette will not match the original implementation. This is an screenshot
 of the first level:

 https://cdn.mobygames.com/screenshots/3527727-dark-side-dos-in-game-
 cga.png

 I have attached a screenshot of same view in ScummVM. You can see some
 objects have different colors. It is unclear where is the issue, but it
 could be related with some bug in fillColorPairArray.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15049#comment:2>
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