[Scummvm-tracker] [ScummVM :: Bugs] #15049: FREESCAPE: DOS/CGA render mode need work
ScummVM :: Bugs
trac at scummvm.org
Mon Oct 21 20:19:00 UTC 2024
#15049: FREESCAPE: DOS/CGA render mode need work
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Reporter: neuromancer | Owner: neuromancer
Type: defect | Status: new
Priority: normal | Component: Engine: Freescape
Version: | Resolution:
Keywords: | Game:
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Comment (by neuromancer):
Thanks a lot for the missing information. One additional anomaly that I
noted is related with the color of the objects. In Dark Side, the expected
palette will not match the original implementation. This is an screenshot
of the first level:
https://cdn.mobygames.com/screenshots/3527727-dark-side-dos-in-game-
cga.png
I have attached a screenshot of same view in ScummVM. You can see some
objects have different colors. It is unclear where is the issue, but it
could be related with some bug in fillColorPairArray.
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Ticket URL: <https://bugs.scummvm.org/ticket/15049#comment:2>
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